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Post by Super Admin on Apr 17, 2014 8:25:21 GMT 1
HI! What do you people think about this and how many of you actually using Daikon Forge? I got it recently and i think it's amazing so maybe in future if i get enough support for this i can rewrite this inventory to use Daikon Forge GUI. I tried some stuff and it turns out it works fine and complete GUI cost 1 draw call which is very cool and it's far simpler cause you can use scroll without any code and many more stuff like positioning, resizing etc. Inventory Layout not working properly cause Daikon forge can't figure the sorting of items and it has some critical bugs when you parent / unparent objects under scrollable panel and auto layout. I finally managed it to work using similar algorithm from Squarebite item positioning but the main problem for this is that i can't include any of Daikon Forge elements inside of my package, i would have to create them myself but that shouldn't be a problem since everyone will have Daikon so you can just change elements as you like.
As i said i want to improve this Inventory in every means so people give me support and i will rewrite it these days and we will have much better inventory system.
Cheers!!!
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Post by Hayden on Apr 19, 2014 0:56:44 GMT 1
Hiya! I'm about to purchase your inventory system and I agree, DF support would be great!
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Post by Super Admin on Apr 19, 2014 8:27:42 GMT 1
Thanks, i think that would be great to have DF support, maybe i should add some other package inside of project so when you have Daikon Forge inside you can unpack that package and have working inventory with DF sprites. It's not good to repack complete inventory i think because maybe some people still use native GUI but to add this as extension and package like i did with serializer , unpack it if you have it and it works
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treshold
New Member
fiddling and tinkering lol
Posts: 9
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Post by treshold on May 22, 2014 9:50:29 GMT 1
+ for DF support. Let's hope more people would like to see it coming
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Post by Super Admin on May 22, 2014 10:28:11 GMT 1
Yeah, i hope for that too, because it will be far better and inventory would look amazing with Daikon Forge. I am working on my game, i plan to finish that project during next month, and in that game i already have Daikon Forge inventory, it's working great for one draw call only When game is published i will add that game to front page and people will see where this inventory is actually used. Have a lot of work since i am alone in this so i am asking all people who supports me to have patience and understanding for my work So when i am done with this game i will work on inventory lot more, first i will rewrite it to be compatible with Daikon as a in asset package to be extracted when Daikon Forge is imported and then i will add more functionality like a drag / drop, resizing, maybe some list based inventory like in Skyrim or who knows and so on.... Cheers people!!!
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xion
New Member
Posts: 18
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Post by xion on Sept 21, 2014 10:08:44 GMT 1
what about ngui
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Post by Super Admin on Sept 21, 2014 10:47:46 GMT 1
Well i am not NGUI user but i can make support for that too. Don't have enough support for Daikon Forge either but i wanted to make that option since i use Daikon Forge as my GUI. New Unity GUI will be great and i will rework this system a bit when new GUI comes out. Instead of integrating Daikon Forge or NGUI (because those developer dudes will not let me to include anything from their systems in my package) i guess i will make some tutorials about that so people can easy integrate anything. I tried myself and it works fantastic, not too complicated to connect two systems at all
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